AI Insights · Timothy · October 2022
Top 5 Dinosaur Games Performance in Belarus Q3 2022
An overview of the performance of the top 5 dinosaur games on a unified platform in Belarus during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top 5 dinosaur games in Belarus showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app’s performance based on data from Sensor Tower.
Dino Domination from Yso Corp saw a noticeable decline in weekly downloads, starting from approximately 6.1K in late July and dropping to around 343 by the end of September. Weekly active users followed a similar downward trend, decreasing from 5.4K to about 1.4K over the quarter.
Crazy Dino Park by Infinite Dreams had a peak in weekly downloads mid-July at around 948, but experienced a decline to about 186 by the end of September. Despite this, the game maintained a relatively steady weekly revenue, peaking at approximately $39 in the final week of September. Weekly active users showed some fluctuation but remained strong, reaching about 4.6K in mid-August before settling at around 3.1K.
Dinosaur Rampage from Geisha Tokyo, Inc. experienced a modest performance in weekly downloads, peaking at around 622 in early August and ending the quarter with approximately 233. Weekly active users showed a slight decline from about 4.8K in mid-July to around 3K by the end of September.
Hyper Evolution by SayGames Ltd saw a steady decrease in weekly downloads, from around 617 in early July to approximately 300 by the end of September. Weekly active users mirrored this trend, dropping from about 1K in early July to around 513 by the end of the quarter. The game’s weekly revenue peaked at $6 in mid-August.
Dino T-Rex from Offline games maintained a relatively stable weekly download rate, hovering around 400-500 in July before settling at approximately 178 by the end of September. Weekly active users remained strong throughout the quarter, peaking at about 40.8K in late July and ending at around 37.1K.
This data demonstrates the different trajectories and user engagement levels for each game. For more detailed insights, visit Sensor Tower.